It's important to realize that this isn't just a walk on the beach. Guilds that are the best in the race in the race for World First World First title push themselves to WOTLK Classic Gold the limits, playing at a fast pace to win the title. The guilds' players are playing for all day long from March 8. This race lasted for more than two and a half months indicates that all players participating are likely exhausted. Liquid, the current runner-up in Sepulcher in the First Ones, Liquid, was forced to take a break during the weekend following Echo's win and cited mental fatigue. They'll attempt to take down the Jailer next week.
One additional issue that mythical raiders were faced with this time was that the game's mechanics for the final three bosses of the raid were mostly a mystery. The players are typically able to test new raids and mechanics on the game's publicly accessible test realm. However, Blizzard deliberately exempted those three bosses, Lords of Dread, Rygelon and Jailer bosses from the PTR before the launch. The guilds were forced to depend on incomplete and datamined information to make their plans.
Even bosses that were on the PTR like Halondrus and Halondrus, made raiders work for their money and Liquid having to go through 357 times before being defeated. The Jailer's own game had a secret phase, which was revealed only when the boss's HP was reduced to cheap WOW WOTLK Classic Gold 10 percent HP, giving guilds another obstacle to face as the race began to wind down. There were Echo 277 times on the Jailer to win victory over the World First title.